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[​](http://telegraph.controller.bot/files/789156001/AgACAgIAAxkBAAJOhmqzzXNdK7iPdM8koWBEAWkdabqIAALn

— · — · Telegram

[​](http://telegraph.controller.bot/files/789156001/AgACAgIAAxkBAAJOhmqzzXNdK7iPdM8koWBEAWkdabqIAALnHWsbaJ6YSSDJvJLpZPOoAQADAgADeQADPQQ)The first findings from the **Big Games Industry Employment Survey 2026** are starting to make their way into the wider industry conversation. Following [Tanja Loktionova](https://www.linkedin.com/in/tanja-loktionova/)’s presentation at [gamescom dev](https://dev.gamescom.global/leadership-events/), GamesIndustry.biz published two articles based on the research. We’re glad to see the survey used as a source for broader discussions around how work, hiring and careers in games are changing. That’s one of the reasons we continue to run this research every year: to give the industry more data to work with and a clearer picture of what’s happening across t...

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